linking Stereotypes to Art Direction:
- Offensive rendering/ visual style.
- Stereotypes I'm exploring: Gender and Cultural based.
- As a subject matter; stereotypes within visual stylization have been covered before within different mediums.. So the approach is to apply the findings on the art of Video Games.
- Defining key words: Art Direction, Stylizing, stereotype, gender bassed stereotyping, cultural based stereotyping.
- the visual component: example used can be in-game screen shots.
- My visual input: can be concept pieces or models.
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